

These covers open when the weapon is activated. Its emitter has covers that retract over its front, presumably to prevent accidental discharge while not in use. Isaac used a flashlight he had acquired earlier as a power source for the cutter, quickly attaching the two to fight off an attacking Slasher. Built by Isaac Clarke during an outbreak on The Sprawl, it was originally a medical device that was used in surgeries. The second version shown in the series is a Makeshift Plasma Cutter. Isaac found his 211-V on a bloody workbench on the USG Ishimura. It uses an internal power source, is compact/light enough to be easily portable, and can be even used one handed (due to its light weight). It uses two alignment blades on the side, and three lights on the front, to help the user accurately cut through softer minerals. Designed and manufactured by Schofield Tools, the 211-V is a tool designed to be used in mining operations. The first, and most common, is the 211-V Plasma Cutter. Can be upgraded to put all affected enemies into stasis in Dead Space 2.Three different types of Plasma Cutters have been shown in the series: Contact Beam - Emits a pulse of kinetic energy that knocks away all nearby enemies and objects.Fires a long range beam of kinetic energy capable of punching through multiple necromorphs in Dead Space 2. Force Gun - Launches a force grenade that explodes on upon impact with a necromorph in Dead Space.Detonator - Disarms the last fired and deployed Detonator Mine.Seeker Rifle - Allows wielder to zoom in using the scope.Ripper - Shoots out a single high-velocity Ripper Blade to cut through several enemies at once.Fires a shotgun-like blast in Dead Space: Extraction. Launches out a grenade that consumes several Pulse Rounds in Dead Space 2. Pulse Rifle - Initiates an overhead 360-degree sweep in Dead Space.This can can get you an achievement/trophy.

211-V Plasma Cutter - Changes the beam from vertical to horizontal and vice versa.Javelin Gun - Delivers a bolt of electricity through the Javelin Spears, and can be upgraded to explode after the bolt is done.Fires a canister of fuel as a makeshift bomb with incendiary properties in Dead Space 2. Flamethrower - Fires a burst of flame consuming 10 rounds in Dead Space.
